2017 © Pedro Peláez
 

project craft

Sanscheese Craft 3 CMS scaffolding project

image

sanscheese/craft

Sanscheese Craft 3 CMS scaffolding project

  • Tuesday, January 30, 2018
  • by sanscheese
  • Repository
  • 1 Watchers
  • 0 Stars
  • 0 Installations
  • JavaScript
  • 0 Dependents
  • 0 Suggesters
  • 20 Forks
  • 0 Open issues
  • 14 Versions
  • 0 % Grown

The README.md

nystudio107, (*1)

About nystudio107/craft

This is an alternate scaffolding package for Craft 3 CMS projects to Pixel & Tonic's canonical craftcms/craft package., (*2)

In addition to setting up a new Craft 3 CMS project, this project sets up:, (*3)

...and sets up some other base scaffolding as described to the following articles:, (*4)

It also installs a few base plugins that I use on every project. You can read more about it in the Setting up a New Craft 3 CMS Project article., (*5)

Assumptions Made

Since this is boilerplate that nystudio107 uses for projects, it is by definition opinionated, and has a number of assumptions:, (*6)

  • Gulp is used as a the frontend workflow automation tool
  • Vue is used as the frontend JavaScript framework, with Axios providing the http client
  • Tailwind CSS is used as the utility-first CSS framework
  • Nginx with ssi on; is used as the web server
  • Redis is used as the PHP Session and Craft data caching method
  • Critical CSS is used site-wide
  • FontFaceObserver is used for font loading
  • Craft-Scripts are used for db/asset synching
  • Craft 3 Multi-Environment is used for the Craft 3 multi-environment setup

Obviously you're free to remove whatever components you don't need/want to use., (*7)

Using nystudio107/craft

This project package works exactly the way Pixel & Tonic's craftcms/craft package works; you create a new project by first creating & installing the project:, (*8)

composer create-project nystudio107/craft PATH -s RC

Make sure that PATH is the path to your project, including the name you want for the project, e.g.:, (*9)

composer create-project nystudio107/craft craft3 -s RC

Then cd to your new project directory, and run Craft's setup console command to create your .env environments and optionally install:, (*10)

cd PATH
./craft setup

Finally, run the nys-setup command to configure Craft-Scripts & Craft 3 Multi-Environment based on your newly created .env settings:, (*11)

./nys-setup

That's it, enjoy!, (*12)

If you ever delete the vendor folder or such, just re-run:, (*13)

./nys-setup

...and it will re-create the symlink to your .env.sh; don't worry, it won't stomp on any changes you've made., (*14)

Below is the entire intact, unmodified README.md from Pixel & Tonic's craftcms/craft:, (*15)

....., (*16)

About Craft CMS

Craft is a content-first CMS that aims to make life enjoyable for developers and content managers alike. It is optimized for bespoke web and application development, offering developers a clean slate to build out exactly what they want, rather than wrestling with a theme., (*17)

Learn more about Craft at craftcms.com., (*18)

How to Install Craft 3 Beta

Installation instructions can be found in the Craft 3 documentation., (*19)

Resources

Official Resources

Community Resources

The Versions